The Resource structure contains functions to load resources from a resource file. In many cases there are functions in other structures which will load the appropriate item from the resource file.
structure Resource : sig datatype ResourceType = RT_CURSOR | RT_BITMAP | RT_ICON | RT_MENU | RT_DIALOG | RT_STRING | RT_FONTDIR | RT_FONT | RT_ACCELERATOR | RT_RCDATA | RT_MESSAGETABLE | RT_GROUP_CURSOR | RT_GROUP_ICON | RT_VERSION | RT_DLGINCLUDE | RT_ANICURSOR | RT_ANIICON | RT_PLUGPLAY | RT_VXD type HRSRC type HRSRCGLOBAL type HINSTANCE datatype RESID = IdAsInt of int | IdAsString of string val MAKEINTRESOURCE : int -> RESID type HUPDATE val BeginUpdateResource : string * bool -> HUPDATE val EndUpdateResource : HUPDATE * bool -> unit val FindResource : HINSTANCE * RESID * ResourceType -> HRSRC val FindResourceEx : HINSTANCE * ResourceType * RESID * Locale.LANGID -> HRSRC val FreeLibrary : HINSTANCE -> bool val LoadLibrary : string -> HINSTANCE val LoadResource : HINSTANCE * HRSRC -> HRSRCGLOBAL val LoadString : HINSTANCE * RESID -> string val LockResource : HRSRCGLOBAL -> Word8Vector.vector val SizeofResource : HINSTANCE * HRSRC -> int val UpdateResource : HUPDATE * ResourceType * RESID * Locale.LANGID * Word8Vector.vector option -> unit end