The Caret structure contains functions to create and manipulate the caret. The caret is typically used in edit controls to mark the point where new characters will be inserted. Usually it is a vertical bar which blinks on and off.
structure Caret : sig type HWND and HBITMAP type POINT = { x: int, y: int } datatype caretShape = CaretBitmap of HBITMAP | CaretBlack of {width: int, height: int} | CaretGrey of {width: int, height: int} val CreateCaret : HWND * caretShape -> unit val DestroyCaret : unit -> unit val GetCaretBlinkTime : unit -> Time.time val GetCaretPos : unit -> POINT val HideCaret : HWND -> unit val SetCaretBlinkTime : Time.time -> unit val SetCaretPos : POINT -> unit val ShowCaret : HWND -> bool end